$20
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Animatrix Polisher

$20

Animatrix Polisher — Mesh Keyframe Sculpting Tool

Animatrix Polisher is a Maya tool that allows animators to sculpt and keyframe meshes directly, giving full creative control over shapes and animation timing. Think of it like molding clay frame by frame — but inside Maya.

Key Benefits

– Sculpt & Keyframe Directly
Create animation by sculpting your mesh and setting keyframes instantly.

– Go Beyond the Rig
Add details the rig doesn’t provide, refine bad shapes, and fix mesh penetrations.

– Stylized Animation Freedom
Easily craft smear frames or extreme stylized poses.

– Non-Destructive Workflow
Safe and fast sculpting without breaking existing animation.

– Timing & Spacing Control
Adjust blendShape node tangents freely: slow in, slow out, spacing tweaks — full animation polish power.

– Organized Workflow with Multiple BlendShapes
You can hit New to create as many blendshapes as you need.
This makes it easy to separate and manage different parts of the body — e.g. Arm, Leg, Body, Head, etc.

How It Works?

– Pick your mesh in the UI.

– Create New BlendShape.

– Toggle Sculpt Mode → sculpt directly on the mesh at any keyframe.

– Exit Sculpt Mode → your shape is automatically stored as a key.

– Adjust timing, spacing, or tangents as needed for smooth results.

Use Cases

– Adding details that aren’t rigged

– Fixing mesh penetration during animation

– Polishing ugly blendshape results

– Creating smear frames for stylized motion

– Fine-tuning timing with tangent adjustments

***Note***

If you accidentally use Maya’s sculpt tool without entering Sculpt Mode, a createColorSet node might appear on your mesh.
Don’t worry — simply select the mesh and hit Delete createColorSet Node in the UI to remove it safely.

Compatibility ***Work with Window only***

Maya 2023 2024 2025 2026

Tool By N3ÜRØ

Animatrix Studio

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